Monday, July 30, 2012

Goalsystem Delves: The Last Miniature!

Super-sculptor Soapy has turned in the last miniature for our Goalsystem Delves Kickstarter!  He's an amazing 28mm Half-Orc Monk!

Check him out!







This amazing mini is available individually, and as part of a 5-figure set at the $50, $85, $100, and $300 levels.

He's a superb example of the kind of mini you might use to run a Fighting Monk in the Delves rules!  You can truly see the amazing talent Soapy has brought to Crossover Miniatures on display with this figure!

Way to go, Soapy!

Thanks for visiting!

--Scott

BattleTech: Maelstrom

The MTR-5K Maelstrom comes from the famed factories of General Motors and follows in the menacing footsteps of the classic Marauder. Its hunched, crabbed design, impressive armor, and excellent speed make it a deadly foe at 75-tons.  It possesses an array of energy based weapons capped off by an ER PPC.

Here are some shots of this impressive model:





A nice side-by-side with the 75-ton Bandersnatch! 


I am still waiting on getting some specific decals to finish off the final scheme on this Merc unit.

Anyway, I'll slowly add to this unit as the weeks go along. I think I may paint some superheroes as well in the near term, along with some more fantasy stuff. We'll see where the wind takes me!

Thanks for visiting!

--Scott


Saturday, July 28, 2012

Goalsystem Delves: My Favorite Monster

In writing and playing the Goalsystem Delves rules over the last few months, I've developed some favorites when it comes to running the monsters.  The humble Hag has emerged as my favorite monster to run using the rules.  Here's her profile:

Hag (82 pts.): While they wear the guise of an old human woman, Hags possess terrible powers to curse and kill.  
Monster 6D, Str 5D, Def 5D, Tough 5D, Init 11
Mv: 6”    HP: 6   Primary ATT & DAM: Claws 6D/7D
Alignment: E  Size: M
Fate: 3 [  ] [  ] [  ]
Attributes & Powers: Dark Vision, Deadly +2D, Evasion +1D, Curse, Fated 1, Hideous Strength +1D, Initiative +2,  Melee Attack +2D DAM, Spell Steal
Drive: Cruelty
Reward Level: +2D       

Her ability to steal spells can confound PC spell casters, and her surprising strength and ferocity maker her a devilish foe in close combat. 

Here are some of the models I've used to depict her in games:








My favorite of the 4 models has to be the old Talisman witch picture in blue above. I also love the pre-painted D&D miniature that is based off Wayne Reynolds' artwork. 

Thanks for visiting! 

--Scott


 


Thursday, July 26, 2012

Necron Warrirors: Deathmark Heads

As I work on a second unit of Necron Warriors, I am searching for some way to differentiate them from the first.  I am sure this is not a new idea, but I found that unused Deathmark heads look great on normal warriors!

Check it out:







I think I will try this same strategy with my Lord.

Thanks for visiting!

--Scott

Wednesday, July 25, 2012

Goalsystem Delves: 10 Days Left

Chris Moeller's Gorgeous Cover!
Well, folks, there are 10 days remaining in the Goalsystem Delves Kickstarter, and we find ourselves a little bit behind the 8-ball. We're hovering near 70% funded, so we need a final push to get us into the black!

Once the actual KS got in gear I've shied away from over-posting Delves related stuff here; I like to keep the pure hobby stuff I do separate from the hobby-biz stuff I'm into, but this project blurs the lines a bit. If the KS does not make it, I still plan to release Delves, but it won't be the book I envisioned.  It won't be as special. But hey, that's life in the game biz.

Thanks for your consideration, and for those who have backed us and consistently stayed with us through this ride, we really appreciate you!

--Scott

Tuesday, July 24, 2012

Warhammer 40K: Necron Scarabs

Since I plan to field more than one Canoptek Spyder in my Necron force, I felt like I should go heavy Scarabs, as Canoptek Spyders can generate Scarabs during the course of play. 

I've always loved these little plastic guys, and you get a 3-base unit with each box of Necron Warriors--what could be better?

Anyway, I've got 5 bases done now!







There's more work to do!

Thanks for visiting!

--Scott

Saturday, July 21, 2012

BattleTech: Bandersnatch BNDR-01A

Sometimes one project informs another in this hobby.  In working out my Necron paint scheme, I realized the plan I was using could be easily applied to BattleTech. So I set about using some of the extra 'Mechs I've gathered to make yet another company, this time a Mercenary Unit of my own devising. 

I picked up a pair of these 75-ton Bandersntach Heavies from IWM's web site. It's an archive-only miniature, so only available through IWM or a chance eBay auction.  Although it comes in a lot of pieces, it goes together well. I am really pleased with paint job, too.

With his wide stance, I had to place him on a GF9 hex base.

The cool vambraces are reminiscent of the classic Marauder.


To add a spot of color I did the lower legs and weapon pods in Vallejo Medium Sea Blue.


The 75-ton Bandersnatch towers over the 45-ton Komodo. 

The Bandersnatch was 'Mech designed for merc companies, so I think it will fit well in this unit.

Thanks for visiting!

--Scott

Friday, July 20, 2012

BattleTech: Komodo KIM-2

It seems like my Colonials Rangers 'Mech company is destined to be composed of mainly Medium weight machines.

This week I worked on and completed the 10th 'Mech in the unit, the KIM-2 Komodo.  This 45-ton machine comes armed with two vambraces of Victory 23R Medium Lasers--yes, that's 10 Medium Lasers! The original design goal for the machine was as an Clan Elemental battle armor hunter. It also sports an Anti-Missile System and TAG.  This all boils down nicely into a very tough mid-range fighter in Quick-Strike, as you can see his stats on the BattleTech MUL right here.

I've also got Ninja-Shopper Sweet Lou picking me up the KIM-2A Komodo variant at from IWM's booth at Historicon this weekend. That one trades 5 Medium Lasers for one ER Large Laser for some long-range punch.

So here is the basic Komodo in my Colonial Marshal scheme:





This back shot is  a bit blurry, but shows the 'Mech's unique design.

Side-by-side with 70 ton Cataphract!






Thanks for visiting!

--Scott

Wednesday, July 18, 2012

Warhammer 40K: Canoptek Spyder

I love Monstrous Creatures in 40K, and the Canoptek Spyder is one of the best for the Necrons!  This plastic kit provides both a stunning visual and a great strategy piece.

Anyway, this represents a further test of my paint scheme, and so far I am very pleased with the results!






A group shot of what I've done so far! 



Later this week, more BattleTech!  

Thanks for visiting!

--Scott

Monday, July 16, 2012

Warhammer 40K: Necrons

I'm thinking of doing a small Necron force for some Warhammer 40K 6th ed. action.  This weekend I toyed with a test paint job.





The scheme relies on Army Painter Uniform Gray and some highlighting.  I got some blue plastic rod from my buddy, Bill.   So far, so good!

Thanks for visiting!

--Scott

Friday, July 13, 2012

BattleTech: Cataphract CTF-4L

After playing a game of Quick-Strike with them, one thing I knew my Colonial Marshals needed was some longer range hitting power.  I still have not added an Assault class 'Mech to the unit, but I did just paint up another Heavy, one of my favorites from way back, the Cataphract.

The CTF-4Lversion of this Liao/Davion 70 ton Heavy packs a Shengli Arms Gauss Rifle, a Magna Firestar ER PPC, and 2 ER Medium Lasers.  In QS that translates into some decent damage at Long range, and a pretty deadly spread at Medium and Short ranges.  Here are some shots of the painted 'Mech:




The Cataphract stands next to my 2nd Wraith and some Epic IG jump infantry. 

This 'Mech came in two pieces and was a real joy to paint!

I am waiting on a few more pieces to round out the Marshals company, but it's coming together nicely!

Thanks for visiting!

--Scott

Thursday, July 12, 2012

Goalsystem Delves KS Updates!


Well, folks, we have 23 days to go in Goalsystem Delves Kickstarter and we're at a little over 60%!

In case you didn't get enough of my "handsome mug" in the first video, Rico and I put together a second video to highlight the coolness of the Tinker's Lair terrain we're painting up for higher end backers.

Check it out!


Anyway, we're still waiting on the final sculpts for the last two of the five promo miniatures that also go along with this project, and I can't wait to see them!

Anyway, thanks for visiting!

--Scott

Wednesday, July 11, 2012

BattleTech: The Marshal's In Town!

The 55 ton Marshal was literally made for this project.  It's a Periphery 'Mech whose origins lie in both the Taurian Concordat and Magistracy of Canopus.

Anyway, I've got two of them for this project, and here goes the first!





Thanks for visiting!

--Scott

Sunday, July 8, 2012

BattleTech: The Mongoose

Another machine for the Colonial Marshals, this time the 25 ton Mongoose, a light 'Mech with an all-energy menu of weapons. 

It sports 3 Medium Lasers and 1 Small Laser. It doesn't jump, but it's incredibly fast.

I've got two of these for the unit, and here is the first one!




Played a great game of BT Qucik-Strike last night and the Wraith did pretty well against some long odds.  Did not field the Mongoose yet, but maybe next game!

Thanks for visiting!

--Scott

Saturday, July 7, 2012

BattleTech: The Wraith

No, not the classic Charlie Sheen/Sherilyn Fenn revenge movie from the '80s!  Rather, another 'Mech for the Colonial Marshals unit--the 55 ton Wraith.

The Wraith once again perfectly fits the profile of Marshal machines: energy-heavy weapon loadouts and equipped with manipulators.  Featuring a Large Pulse Laser and a pair of Medium Pulse Lasers, the Wraith also possesses excellent speed and maneuverability for a medium machine. I like this figure so much I may make it my command machine.


Note the odd hand placement--the battlefist swivels up when the LPL deploys.

The lower right leg came separate; the positioning gives the 'Mech some added dynamism.





I've actually got a 2nd Wraith on the way; I feel like smaller units with limited resources would want duplicate models to save on spare parts and ease repairs.

Anyway, more 'Mechs in the next post!

Thanks for visiting!

--Scott