Showing posts with label War Torn Worlds. Show all posts
Showing posts with label War Torn Worlds. Show all posts

Saturday, April 21, 2012

Dungeon Delve Design Log: Save vs. Petrification!

I thought that I would check in from time to time and discuss the rules for Goalsystem Dungeon Delve (GDD) as I develop them.  Right now I am knocking out the extensive monster building section by adding a host of creature powers. These powers will allow players and GMs to model all sorts of classic dungeon threats.

A favorite of mine from my days as a youth has always been the Medusa.  I remember seeing Clash of the Titans at Mt. Oliver Theater in the summer of 1981. I was 11, and the Harryhausen Dynavision effects blew me away!  Flash forward 4 years and I was playing lots of MERP, Rolemaster, and then D&D. I was always horrified at the prospect of my character being petrified and left behind.  And I wanted to bring some of that feeling to GDD, so of course, we'll stat the Medusa up for the game, and include a nifty Petrification power for use with her and other famous monsters like the Basilisk and Cockatrice.

Here's what the power write-up looks like so far:

Petrification
Type: Attack
Effects: This attack can turn its target to stone! The default version of this attack is close combat, but it may be upgraded to a 10” range for additional points. The upgraded ranged version may still be used in close combat as normal. Either way, the attacking model makes a prime trait check versus the target’s Defense. If the attack hits, the attacker rolls his prime trait again (plus any carried dice), this time versus the defender’s Class trait. If the attacker wins this opposed check by 3+ goals, the target is petrified, and also suffers 1 Wound. A petrified model and all of its possessions count as a statue. It may not move, attack, or otherwise interact with its environment. It does provide cover to models in base contact, but itself is immune to any further damage effects from any cone or radius attacks.
Range: Close Combat or 10”
Cost: 15 pts. or 25 pts. for the ranged option 


I also thought it might be fun to make up some petrification counters, so I grabbed a couple of figures from my unpainted minis bin and here's what I turned out:





 I photographed the figures in my War Torn Worlds Ruinopolis modular ruin system terrain. Great stuff for Dungeon battles. 

Look for more GDD design logs coming soon! 

Thanks for visiting! 

--Scott

Thursday, March 3, 2011

Granite Walls From War Torn Worlds

I just picked up a pack of six great walls from War Torn Worlds; I love their terrain and felt I had to share these with folks. These Green Cast walls are made from recycled tire rubber and retail at 6 for $19.99.

Here's some shots of them:











Their durability will make them ideal for club or shop use. I intend to get more of their stuff soon!

Thanks for checking out the blog!

--Scott