Thursday, October 7, 2010

Heresy Dwarf Hero

Heresy Miniatures is a company I don't talk about enough on this blog. Andy Foster is the primary sculptor and owner of Heresy, and his stuff is just excellent. A while back my buddy Dan ran a Warhammer Fantasy Role-Play game, and I played a Dwarf Engineer. Needing a mini, I turned to Heresy. Andy's Dwarf Inventor/Miner was perfect for my needs. However, having just come into a small supply of tiny rare earth magnets, I went a step further and gave myself some flexibility when it came to my character's weapon selections.

I have yet to magnetize all of the arm options, but the ones I do have done work beautifully, with a small piece of ferrous metal glued to the arm, and the rare earth magnet inserted in body sockets I drilled with my pin vise.





Here is one configuration:







The figure itself is beautifully sculpted, and I could not resist putting him on a 20mm round since I had one handy at the time.

Here is another configuration:





The two-gun mojo thing really works on this guy!

And finally, a "mixed" configuration with hand-weapon and gun:




There's plenty of other great stuff on Andy's site, and one of the coolest things about many of his kits are the elements of choice he includes--multiple heads, arms, etc. Well worth a look!

--Scott

2 comments:

  1. This guy is totally awesome! He's one that I've been meaning to get for ages! Heresy also has a lot of other cool figs, as well. The rare earth magnets will work well if by some chance your character loses an arm, then re-grows back, say, a chaos-tainted one...

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  2. Hah-hah! Spending a fate point does not mean you avoid losing limbs or becoming horribly scarred. Subtract D6 pts. from your Fellowship!

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