Showing posts with label Mutants and Masterminds. Show all posts
Showing posts with label Mutants and Masterminds. Show all posts

Monday, June 18, 2012

Super Interlude II: The Hound

My friend Andrew is running his M&M game this Saturday.  I was going to do Doc Kraken, but decided I wanted to play a more human character this time around! Late last week I dropped by my buddy Eric's store and perused his Clix; I found an ideal model to re-paint for the Hound, my chronally displaced super-tracker and psi-brawler.




This Checkmate Medic made an ideal base for my minor conversions. Cut the staff from his hands, and replaced his left hand with a closed fist from a hideously sculpted Clix Spiderman.

He was a pleasure to re-paint, and the Hound will soon hunt again, but this time in 2012, not in the dystopian 2156 he hails from!

Thanks for visiting!

--Scott

Wednesday, June 13, 2012

Super Interlude

Amidst all of the fantasy dungeon stuff I've been up to, my buddy Andrew has announced a Mutants & Masterminds 3rd ed. game.  Andrew is an ace GM, so this one will be good.  I'm still settling on a character, but one possibility is Doc Kraken, an alien stranded on Earth for the last 150 years due to an inter-spatial accident.

Of course, I used Reaper's Professor Kraken miniature. Here he is:






Back to more Delves stuff next post, as some huge announcements on the project are imminent! 

Thanks for visiting!

--Scott

Sunday, April 5, 2009

M&M Action

Played a great session of M&M last night! Star-Krong was in good form, KO'ing his nemesis C'Thunan with a single, lucky blow! The GM used an awesome team of corporate heroes against us. He used some brilliantly painted SuperFigs--the team worked for PepsiCo, a sort of corporate PR super-squad.

They mistook us for villains and we battled it out in the hideout of the real villains we had come to stop!

It all ended well after some tense moments. I need to get some pics of the GM's awesome Pepsi-colored SuperFigs.

Scott