Every now and again I go back and work on my Warmachine Khador force. It's a slow burn kind of thing. Last week I polished off my plastic Juggernaut warjack. I think it important to mention just how good these plastic kits are. Whatever detail they lose from their old metal versions is more than made up for by the easy of assembly, durability, and over utility of the plastic/resin versions.
Anyway, here he is!
Thanks for visiting!
--Scott
Showing posts with label Warmachine. Show all posts
Showing posts with label Warmachine. Show all posts
Saturday, November 10, 2012
Friday, February 17, 2012
Warmachine: Decimator
In between painting Skaven I sneaked in a bit of work on my Khador force.
I needed to break the ice on my Khador Warjacks, and I have in a big way--the Decimator. This 9 pt. Heavy Warjack packs ranged punch and a deadly Rip Saw for close-in work.


On the brassy metallic I mixed Vallejo Brass with a bit of GW Calthan Brown to mute it. This about a 60/40 mix of brass to brown. I then went back after it was dry and stippled in a darker brown from one of my Reaper triads (African Flesh tone, I believe). The silver metallic is just Vallejo Genmetal with some Badab Black Wash on top. Nothing fancy there.



And here's a shot of the big "D" with The Butcher and a Man-O-War:

Thanks for visiting!
--Scott
I needed to break the ice on my Khador Warjacks, and I have in a big way--the Decimator. This 9 pt. Heavy Warjack packs ranged punch and a deadly Rip Saw for close-in work.
On the brassy metallic I mixed Vallejo Brass with a bit of GW Calthan Brown to mute it. This about a 60/40 mix of brass to brown. I then went back after it was dry and stippled in a darker brown from one of my Reaper triads (African Flesh tone, I believe). The silver metallic is just Vallejo Genmetal with some Badab Black Wash on top. Nothing fancy there.
And here's a shot of the big "D" with The Butcher and a Man-O-War:
Thanks for visiting!
--Scott
Friday, February 10, 2012
Warmachine: Man-O-War Demo Corps Group Shot
Here's a group shot of the completed Demo Corps and the Butcher!

Notice that I corrected an issue with the assembly, the lower armor piece was glued on the outside when it should have been tucked under! Fixing this required a complete re-basing as I could not get to them any other way. We suffer for our art.


Thanks for visiting!
--Scott
Notice that I corrected an issue with the assembly, the lower armor piece was glued on the outside when it should have been tucked under! Fixing this required a complete re-basing as I could not get to them any other way. We suffer for our art.
Thanks for visiting!
--Scott
Wednesday, February 8, 2012
Warmachine: Man-O-War Demo Corps Leader
Friday, February 3, 2012
Warmachine: Man-O-War Demolition Corps
Wednesday, February 1, 2012
Warmachine: Khador Project
I confess to being an unsubtle player of PP's games. I like simple Casters/'Locks who possess simple Feats. That's why I play Barnabas and the Blindwater Congregation. Barnabas knocks non-amphibious models down. Very simple. And his warbeasts either buff or attack. Pretty simple.
On the Warmachine end, I have threatened for years that if PP did plastic Men-O-War I'd build a Khador force. Well, they called my bluff! So I am all in on a Khador force, but I need to build one that suits my simple, meat and potatoes play style. Here is my initial 25 pt. and 30 pt. lists. They feature my favorite Khador caster, the Butcher--the normal version. His feat epitomizes the unsubtle philosophy I prefer. All friendly faction models get an extra damage die.
I usually play my games at either 25 pts. or 30 pts. When my group plays bigger, we usually do "mixed doubles" games. So here are two lists covering those levels of play:
25 Point List
The Butcher +6 pts.
Destroyer 9 pts.
Juggernaut 7 pts.
Man-O-War Demolition Corps (Leader & 4 Grunts) 9 pts.
Man-O-War Shocktroopers (Leader & 2 Grunts) 6 pts.
======================================
Total = 25 pts.
30 Point List
The Butcher +6 pts.
Destroyer 9 pts.
Juggernaut 7 pts.
Man-O-War Demolition Corps (Leader & 4 Grunts) 9 pts.
Man-O-War Shocktroopers (Leader & 4 Grunts) 9 pts.
Battle Mechaniks (Leader & 3 Grunts) 2 pts.
======================================
Total = 30 pts.
One other factor I kept in mind as I put it together was the models themselves. I won't field models I don't like the aesthetics of, no matter how good their rules might be. And I am not fond of many of PP's more complex metal model builds. Having done a lot of merc painting of PP's stuff, I can say that kits like Bane Thralls and Bane Knights are not the kind of projects I'd ever do for myself, for pleasure! As an aside, I wish Cryx players had the option to have those in plastic! Anyway, those sorts of builds get dismissed straight off.
Here is part one of the project, the finished Butcher model:





On the paint scheme for this force, I was determined to avoid red. I am tired of red. I am also tired of blue--I've merc painted almost an entire company of Crimson Fists in the last year or so (sorry, Mr. B.!) . I wanted something military, simple, and executable over many models.
Enter my old friend, Vallejo Dark Sea Blue (VAL898). It lays over black beautifully, and mixed with GW Foundation Dehneb Stone, highlights wonderfully. You'll see more examples of this as the week goes on and I start showing pics of the Man-O-War Demolition Corps.
The Demo Corps are simply some of the coolest models I have ever painted!
More to come on this project!
Thanks for visiting!
--Scott
On the Warmachine end, I have threatened for years that if PP did plastic Men-O-War I'd build a Khador force. Well, they called my bluff! So I am all in on a Khador force, but I need to build one that suits my simple, meat and potatoes play style. Here is my initial 25 pt. and 30 pt. lists. They feature my favorite Khador caster, the Butcher--the normal version. His feat epitomizes the unsubtle philosophy I prefer. All friendly faction models get an extra damage die.
I usually play my games at either 25 pts. or 30 pts. When my group plays bigger, we usually do "mixed doubles" games. So here are two lists covering those levels of play:
25 Point List
The Butcher +6 pts.
Destroyer 9 pts.
Juggernaut 7 pts.
Man-O-War Demolition Corps (Leader & 4 Grunts) 9 pts.
Man-O-War Shocktroopers (Leader & 2 Grunts) 6 pts.
======================================
Total = 25 pts.
30 Point List
The Butcher +6 pts.
Destroyer 9 pts.
Juggernaut 7 pts.
Man-O-War Demolition Corps (Leader & 4 Grunts) 9 pts.
Man-O-War Shocktroopers (Leader & 4 Grunts) 9 pts.
Battle Mechaniks (Leader & 3 Grunts) 2 pts.
======================================
Total = 30 pts.
One other factor I kept in mind as I put it together was the models themselves. I won't field models I don't like the aesthetics of, no matter how good their rules might be. And I am not fond of many of PP's more complex metal model builds. Having done a lot of merc painting of PP's stuff, I can say that kits like Bane Thralls and Bane Knights are not the kind of projects I'd ever do for myself, for pleasure! As an aside, I wish Cryx players had the option to have those in plastic! Anyway, those sorts of builds get dismissed straight off.
Here is part one of the project, the finished Butcher model:
On the paint scheme for this force, I was determined to avoid red. I am tired of red. I am also tired of blue--I've merc painted almost an entire company of Crimson Fists in the last year or so (sorry, Mr. B.!) . I wanted something military, simple, and executable over many models.
Enter my old friend, Vallejo Dark Sea Blue (VAL898). It lays over black beautifully, and mixed with GW Foundation Dehneb Stone, highlights wonderfully. You'll see more examples of this as the week goes on and I start showing pics of the Man-O-War Demolition Corps.
The Demo Corps are simply some of the coolest models I have ever painted!
More to come on this project!
Thanks for visiting!
--Scott
Thursday, September 1, 2011
Cygnar Jack
This past weekend I knocked out a Cygnar Warjack for a regular customer of mine. I've painted a lot of Cygnar stuff for him in the past, so the "formula" for these pieces has become almost second nature.
Thanks for visiting!
--Scott
P. S. I may not be in easy reach of a computer for the next few days, but through the miracle of scheduling, you'll hopefully still see new posts popping up here. If I don't reply right away, don't fret, I'll read and address any comments when I get the chance. Thanks!
Thanks for visiting!
--Scott
P. S. I may not be in easy reach of a computer for the next few days, but through the miracle of scheduling, you'll hopefully still see new posts popping up here. If I don't reply right away, don't fret, I'll read and address any comments when I get the chance. Thanks!
Sunday, June 12, 2011
Brun Cragback and Lug
Yesterday I took a brief trip back to 28mm to knock Brun Cragback and Lug for my Warmachine Dwarven force. What can I say about these guys? Great models, easy builds. And I think they might be decent in the game!



Kudos to Privateer Press on these guys!
--Scott
Kudos to Privateer Press on these guys!
--Scott
Saturday, April 16, 2011
Warmachine Cryx Wreck Markers
Just wanted to show off these slick Wreck Markers I painted for a client's Cryx force. These counters can really enhance the look of a game when you do get around to destroying an enemy Cryx Warjack.
These metal markers were fun to paint--I hope he gives me a few more to do!




Thanks for checking out the blog!
--Scott
These metal markers were fun to paint--I hope he gives me a few more to do!
Thanks for checking out the blog!
--Scott
Friday, March 11, 2011
Sunday, March 6, 2011
Warmachine: The Rhulic "15"
I managed to finish 15 pts. of Rhulic stuff this past week and even had a game today! I lost, but the game was fun and I learned a bit about my nascent force.
Without further ado, here are some pics:





I would have done the High Shield Gunners first, because they provide 'Jack marshaling that would be quite useful in a 15 pt. list, but my boxed set came without 4 left arms! This has since been rectified by Privateer Press customer service--great work, folks! So this week I will try to knock out 5 more points, this time adding a solo (Thor Steinhammer), and a second light Warjack (a Gunner).
In the meantime, I have work for customers to do too! And a few other surprises!
Thanks for looking!
--Scott
Without further ado, here are some pics:
I would have done the High Shield Gunners first, because they provide 'Jack marshaling that would be quite useful in a 15 pt. list, but my boxed set came without 4 left arms! This has since been rectified by Privateer Press customer service--great work, folks! So this week I will try to knock out 5 more points, this time adding a solo (Thor Steinhammer), and a second light Warjack (a Gunner).
In the meantime, I have work for customers to do too! And a few other surprises!
Thanks for looking!
--Scott
Tuesday, March 1, 2011
Warmachine: Wroughthammer Rockram Ready!
I managed to get one of my Warjacks done. I am quite happy with my method on these pieces, and ended up using more Rawhide color than I originally planned, but it's working out quite well, I think. Here's the results so far!





And a group shot for scale and color matching:

I'd like to polish off the Forge Guard this week; that would be four more of the hammer-wielding dudes pictured above. Maybe I can also sneak in another 'Jack--we'll see!
Thanks for checking out the blog!
--Scott
And a group shot for scale and color matching:
I'd like to polish off the Forge Guard this week; that would be four more of the hammer-wielding dudes pictured above. Maybe I can also sneak in another 'Jack--we'll see!
Thanks for checking out the blog!
--Scott
Sunday, February 27, 2011
Warmachine: Dwarf Infantry!
Well, the test-painting is over! It's time to show off the first two completed models for my Rhulic force, one model each from the High Shield Gun Corp and the Horgenhold Forge Guard.
First the Gun Corpsman:




And the Forgeguard:



And a comp shot:

Both boxed sets contain 6 models, so I have my work ahead of me, but with a solid system in place, I can beaver away at them steadily over the next few weeks. In between, I'd like to sneak a Warjack or two in as well. I think I may also get Gorten done so I can play smaller, 15 pt. games as I build toward 25 pts.
We shall see! Thanks for checking out the blog!
--Scott
First the Gun Corpsman:
And the Forgeguard:
And a comp shot:
Both boxed sets contain 6 models, so I have my work ahead of me, but with a solid system in place, I can beaver away at them steadily over the next few weeks. In between, I'd like to sneak a Warjack or two in as well. I think I may also get Gorten done so I can play smaller, 15 pt. games as I build toward 25 pts.
We shall see! Thanks for checking out the blog!
--Scott
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