Check him out!
| Facing off against a Tiefling I painted a few years back! |
--Scott
Four-Color Figures Returns!
| Facing off against a Tiefling I painted a few years back! |
Another Wave
BP Cost: 15 pts.
AP Cost: n/a
Effects: Only Henchmen groups may possess this power. When a henchmen group possessing this power loses its last member, it reforms at full strength at the beginning of the next combat round within the owning player’s initial deployment area, or if there was no clearly defined deployment area, place the group anywhere on the table, but not closer than 15” from any enemy model.
Another WaveBP Cost: 10 pts. + 5 pts./lvl.AP Cost: n/aEffects: Only Henchmen groups may possess this power. Any time a henchmen group possessing this power loses its last member, it makes a Resolve + Iron Will check with a difficulty based on its level. If it passes the check, it reforms at full strength at the beginning of the next combat round within the owning player’s initial deployment area, or if there was no clearly defined deployment area, place the group anywhere on the table, but not closer than 15” from any enemy model. If the player fails the check, he removes the henchmen group from play as normal and they’re gone for the remainder of the scenario.
When a player purchases this power for his henchmen group, he selects a level and pays the additional cost. The level determines the difficulty number for the Resolve check to reform:
Level 1 = 4 goals (5 pts.)Level 2 = 3 goals (10 pts.)Level 3 = 2 goals (15 pts.)
| That garbage eating aberration will make short work of that lone warrior for certain! |
| He likely he has a few scrolls in that pack! |
| Foundry paints Quagmire serves me well for uniforms. |
| One of my painted Crossover minis! |
| As you can see, my first effort def. has more muted tones. |
| I think I will go back and blacken/weather the "business" end of the scorpion tail--he probably uses it a lot! |
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| If Reaper recasts this figure in Bones, I will paint him again! |