Sunday, May 20, 2012

Goalsystem Delves Design Log 11: Enter Sandman!

Play Unplugged editor Enrico Nardini and I did a bit of GD play-testing last night and had quite a blast!

We did a simple Encounter battle, four adventurers vs. a Hag and her pair of Ogre bodyguards. That's 3 Reward Level dice worth of beasties, making it a roughly even encounter for a 4-character 1st or 2nd level party.

Here's the setup:





This time around we had a Lizardman Druid, Goblin Monk, Half-Orc Thief-Assassin, and a Human Mage.


What we didn't reckon on was the deadly effectiveness of the Mage's Sleep spell!

  

He managed to put  the Hag and both Ogres to sleep on a good casting roll and a trio of poor resistance rolls by yours truly.  Although Sleep is a first level spells, it potential effectiveness means it can only be used once per Adventure.  So if your characters were facing an Adventure with three Encounters, you'd want to pick your spot carefully, and Rico did that here! 

As you can see, he set the poor Hag up for a deadly death-strike from the Half-Orc Thief-Assassin. 







 I was also quite pleased with how the Monk's abilities worked, and the "Keeper" Druid option also worked well--the Keeper has the Animal Companion.

Thanks for visiting!

--Scott




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