Thursday, September 9, 2010

Dark Sun: Prepping for Marauders of the Dune Sea

I ran my first DS game last Sunday night and it was a blast. Now I am planning on running the newly published official adventure, Marauders of the Dune Sea (MotDS). This adventure has about 16 encounters worth of monsters and foes--that's a lot of models to represent on the battle-grid!

If you know me at all from this blog, you know I am going to try and do this as best I can, getting as close to representational figures as possible.

I'll spend my next few DS posts discussing some of the challenges in finding and converting figures for this task. While I am at it, I will also spot in a few non-DS posts for folks who might be interested in some of the other stuff I am doing.

Anyway, to start off, MotDS features an encounter with a race of nasty, little subterranean aberrations called Hejkin. Finding analogs for these guys in 28mm has not been easy! For one thing, they're small in D&D terms. They would normally occupy a 20mm round base. I've been fishing around on eBay and I may have found the solution. Again, I have Mage Knight to thank. The Satyr from MK Dungeons should provide me the base I need for the conversion. Check it out:



I'll be cutting the horns off and re-working the feet into more bird-like analogs. I have also considered swapping the heads out all-together with GW Moria Goblin heads, but I don't think I have the will for that. We'll see...

Anyway, I've got a half-dozen of these suckers on the way at $1.00 a piece, so at least the investment is small.

Next DS post I think I will discuss the issues with trying to find suitable models for a female Half-Giant.

--Scott

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